Head Hunt in HOG Holler
- 20 HOGs assisted by 3-5 man Hunter teams
- 24 hrs – Defend HOG Holler!
- 1 HOG will become Lord of HOG Holler
HOG Tour Prizes
- Lord of HOG Holler
- 1st Place – $5000
- 2nd Place – $2500
- 3rd Place – $1500
HOG serves as “Lord of HOG Holler” during all following Raiders style tournaments until the next Head Hunt that takes place in HOG Holler.
1st Lord of HOG Holler ONLY will receive $5 per contestant in all Raiders tournaments (only those held in HOG Holler) as long as they show up at the next Head Hunt in HOG Holler to defend their title.
If the LOHH successfully defends their title, they will also receive $5 per contestant for that Head Hunt as well.
2nd, 3rd, 4th, etc LOHH will earn $2.50 per competitor in HOG Holler with $5 per successful title defense.
20 HOGs and 3-5 man Hunter teams will go into HOG Holler and defend 10 points from incoming patrols.
Hunter teams will assist HOG as needed. Each Hunter team will be issued a light machine gun w/ 2000 rounds of ammo and a grenade launcher w/ ammo. They will also be given 4 cards (each team member). Each team member has 4 eliminations and the card must be given to the “Scout” who eliminates you.
For a Hunter team to win the additional $2500 prize, one team member must survive the 24 hours w/ a minimum of 10 eliminations.
Each Hunter team is eligible to win a separate prize. Hunter teams are on the SAME side.
HOGs
- At this point, all HOGs have done battle in HOG Holler. HOGs will instruct Hunter teams and defend all the points
- 2 50 man Scout patrols will enter HOG Holler from separate ends
- 1 50 man Scout patrol will come up Rebel Road and over Red Wolf Ridge
- 1 50 man Scout patrol will enter through the Path of Righteousness
- After 30 min. another Scout patrol of 25 men will enter from each end
- After another 30 min. another 25 man patrol will go in from each end and this cycle will repeat for another hour
- After that, another 10 to 25 man patrol will be sent in from both directions every hour for the next 19 hours
- After that, any Scout left uneliminated will be sent into battle and all uneliminated Scouts will have 2 hours to complete the course or be eliminated
- A HOG’s first time being eliminated is free, however HOG must go to Base Camp and regenerate for 15 minutes
- 1st elimination – free
- 2nd elimination – 1 Scout elimination
- 3rd elimination – 2 Scout eliminations
- 4th elimination – 4 Scout eliminations
- 5th elimination – 8 Scout eliminations
- 6th elimination – 16 Scout eliminations
- When HOG no longer has enough confirmed eliminations to cover the cost of re-entry, they’re out
- Uneliminated HOG with most REMAINING confirmed eliminations wins the title 1st Lord of HOG Holler
- 2nd and 3rd place will be determined the same way 1st place
- If 300 Scouts (sold out) enter, they’ll have a total of 3 eliminations before disqualified (900 attempts through HOG Holler)
- If a total of 450 passes are made through HOG Holler, HOG Holler Falls and all HOGs are disqualified
- HOGs will use 1 bolt action rifle and 1 side arm
- HOGs start the Head Hunt with 5 rounds in their rifle and 10 rounds in their side arm
- HOGs can resupply on ammo and top off their rifle and side arm to 10 rounds a piece after the 1st 45 minutes and every hour after that
Scout Tournament
- All Scouts who complete the course will earn the rights of a “Scrogg Kotter” in the 2027 season (more details to come)
- Scouts who complete the course from both directions become “Scrogg Kotter Dreng”
- Any “Reavers” from a previous Raiders tournament who complete the course from both directions become titled “Earls O’Bearns” (2027 season DTC)
- Any “Raider Chief” from a previous Raiders tournament will be titled Klandagi (Cherokee for Lord of the Forest / Mountain Lion) (2027 season DTC)
- Triple elimination. Scouts must complete the course from each direction!
- Start time recorded each time you go on patrol
- Stop time when course completed. New time starts each time course is entered
- Add 30 minutes to your time each time you’re eliminated
- Complete the course 2x and qualify; earn bounties for all your confirmed eliminations
- HOGs are worth $5 a head
- Hunter team member = $25 for a Rifle Man; $50 for a Machine Gunner or Grenadair
- Scouts are limited to rifle or shotgun and a side arm and will be allotted up to 90 rounds of ammo per attempt
- 1st, 2nd, and 3rd place decided by fastest completion time from each end added together with elimination times
- Top 30 Scouts will earn the title “Reaver Scout” for 2027 season
Cost
- HOGs and 3 Hunter Teams – $0
- When a Head Hunt is attached to a Hunter tournament as part of a series, only HOGs who competed in attached Hunter tournament competes for free and will be given 1st option to fill the slot
Scout Prizes
- Up to $6000 + worth of bounties possible if game sells out!
- 1st prize starts at $1000
- at 100 Scout entries – 1st = $1500, 2nd = $500
- at 200 Scout entries – 1st = $2000, 2nd = $1000, 3rd = $500
- at 300 Scout entries – 1st = $2500, 2nd = $1500, 3rd = $1000
Scout Cost
- Vets, Military or Reserve, First Responders = $250 + tax
- Single Scout entry = $300 + tax
- 2 Scouts enter together = $275 + tax
- 3 or more Scouts enter together = $250 + tax